Showing posts with label 000. Show all posts
Showing posts with label 000. Show all posts

Saturday, 7 July 2012

6th Underway!

And here we are. 6th edition is in full swing, FAQ's granted by the Emperor, and much tenderness for those d6's to give us the rolls we desire. And never get. At Tredegar Wargames Club we decided to celebrate by playing a series of games in a row, so everyone could see the rules being played and take it all in. I think it worked too. The general consensus is that they're a much better ruleset, the added depth a god-send and allies are allowing people to mix up their army lists.


Of course, I got to play too. I tried a small game with my nephew just to go through the basics so I could see some changes and my Nephew could see how it all worked. He beat me. Ha.Onto the main ame we played at the club, it was me and Josh, my nephew, against the old adversaries Bam and Jason. We used my Space Marine Evandalists, Bam used his Legion of the Damned, and Jase wheeled out the Eldar.


We played the Big Guns Never Tire mission which meant Heavy Support could capture objectives, of which there were three. A few things were forgot in this game, night fighting, gettinga 6+ save or Dispel against Psykers, which would have been useful going against a Farseer, and the way in which Fleet works. I forgot that you can no longer run and charge in the same turn, which Jase did and that helped them to win the game. But a fun game no doubt! Hull Points make so much more sense now, and I like how the missions work .


I also played another game against Bam, and again I lost. We did remember night fighting though! Another few things we forgot in this game too, I outflanked my chaplain and his 10 man assault squad, which allowed me to blow up Bams predator. In Bams turn, his 5 vanguard and captain assaulted my jump pack unit out of their razorback, which isn't allowed anymore. This was huge as my guys were wiped out, but it did prove to make the game more interesting! It was a really close game and I couldnt get enough wounds on bams squad that were contesting my objective to shift them. Ho hum!


Finally one of my Legion of the Damned... had a quick go at some atmospheric lighting and it doesn't look too bad... although it does show how bad my painting is!

Sunday, 17 June 2012

6th Edition: Out on the 30th.

And here is apparantly what it will look like. (Apparantly)

Theres so many things going around about rules changes and as far as I'm concerned it all looks for the better. People will always complain because they're into the system of knowing which rules they can bend and tailor a force around such things to gain advantages. Now, they have to start again.

440 pages of full colour goodness, how much rules and how much fluff? Who knows. I'd guess at around 60-40 in favour of the rules. I love some background so hope theres a nice chunk in there! Lets hope the new set of rules herald a much richer experience of gaming, 5th had a good foundation, hopefully 6th edition will add some much needed depth to the experience.

Pre-order on the 23rd, out on the 30th!