Welcome to another Saturday Salvo, with some 40k and Xwing updates. Myself and Chris played some 40k last week, with the Krohmus Guard taking on long time rivals of the Khorne Warband Chris controls. 1500 points, and you can see the table below!
Moments of note... My land raider getting blown up on Chris' first turn, captain and termies not doing much. Sternguard failing to blow anything up, although they did dent a predator and Chris' land raider. T
The Scorpius Whirlwind is pure awesome, as long as you deploy it well. Getting those extra shots can be devastating!
Khorne bikers made a dent in my lines and I couldn't finish em off. The champion, while not overly effective, did kill several marines over a prolonged combat and survived.
I need to better use the Chapter Tactics I choose... or at least remember to use them and anticipate when to use them better. Cause at the moment I don't use them well!
Missile Launchers are still good stuff. Power Armour hates Kraks.
A debate I've had on occasion with Bam about overloading Tactical squads, he always upgrades his sarges, I rarely do. I think I'm gonna do it more often when against power armoured foes, it would help on combats having someone reliably kill enemies a bit more.
Aquire targets better!
In the end it was incredibly close, with me just winning 10-8. He'd killed my termies and captain later on and I just managed to instant kill his lord with a well placed krak. Good game though!
Also, below I've started work on my first proper piece of terrain, which will be a sort of generator building. Its based on some polystyrene I've had for a while and the part on the left reminded me of a bunker/generator sort of thing. The bottle is some sort of fuel container, with a wacky thing on top possibly doubling as a void shield. I'm gonna add some small raders and more details to it, along with some small pieces of Imperial decoration and anything else I can find!
Another thursday has come and gone also with myself and my Nephew doing battle in X-wing. We attempted using all the ships I had, 5 Imperial and 4 Rebels, with plenty of upgrades. I think we had about 133 points each, with about 110 being spent on the ships. Bit ambitopis but we had a laugh trying to remember our upgrades and pilot skills!
We're both starting to see some decent combos of skills and upgrades, although remembering them isn't easy! R2D2 on Wedge has been useful, and I've found myself doing a lot of green moves because of it!
The game finished with just Wedge, Saul in his Ywing and Darth left. I managed to get a hit on Darth with the Ion cannon making him move onto an asteroid and making him vulnerable to fire next turn from both of my surviving ships. I'd suffered a lot of damage though!
As if playing some more X-wing wasn't exciting enough, Fantasy Flight announced this.
Hells yes! The E-wing looks amazing, can't wait to get one or two to try out and my Nephew is drooling over those new Tie Defenders. Should add some interesting tactics to the game! We can't wait to get our new purchases but now the excitement is even greater!
So far, I'm getting close to 40,000 views, and with that being a significant number I'm debating doing something to celebrate. I think a better header and logo is needed... but perhaps something else too... We shall see!