Showing posts with label vanilla. Show all posts
Showing posts with label vanilla. Show all posts

Thursday, 5 September 2013

Battle Company and Chapter Name Reveal!

So the Evandalists have now gone. Its now offical, that I have finally found a permanent name for my own custom Space Marine Chapter.... Behold...


The Krohmus Guard it is! The reason I've gone for this is that the word Krohmus is a twist of the original word that 'chroma' comes from, which is the value or effect colour can have. It seems very apt considering the colour scheme I chose for my force! Enemies shudder as the might of the Space Marines approach, but why are they so colourful? Surely they cannot be the Emperors finest? As the enemies are confused the Krohmus Guard strike to full effect! This effect for me is part of the idea behind the name, and its here to stay!

Also, you'll have noticed that I've got a big Aocalypse game coming up on the weekend and one of my aims was to get a battle company. Well, here it is!


The only thing not done is the Standard, but thats mainly because I'm certainly not rushing into painting something that should be a centrepiece for the army! I did find my old apothecary, but decided to get some bits to make a new one. Heres the command squad below!


Here are the three dreadnoughts that will be part of the company, although I may switch the heavy flamer toting dread to one with a lascannon as I can bring him down in a drop pod and torch a lot of heretics or Xenos! 


My two assault squads, units I've not really used much before but I'm getting to grips with them and finding them very useful. 


The other formation I wanted to do for the Apoc game was the predator assassin squadron. And what a deadly bunch they are! If all weapons on a predator hit you can exchange the three lascannon shots for a single strength 'D' hit. Yes please! 


I also made this guy, as one turret I obtained was missing a hatch. I think he looks pretty good and the pointing hand works well as he acquires the target to bombard with lascannon fire!


So as you can see I've been pretty busy, now I just have to wait until I get my big mitts on the new codex and get a list written! Can't wait to see how these, plus my other units will do in game and what Chapter Tactics I'll go for in the big game this coming Sunday. Whatever I choose, the Krohmus Guard shall eradicate the enemy!

Tuesday, 26 February 2013

Special Guest BatRep!


Welcome all to another battle report, this time against a special guest! If you enjoy the evil odour of the Great Unclean one, painting Chaos Space Marines in a mucky green scheme, and your best friends are a bunch of flies, you will know Nurgle Command from his blog and also his youtube channel. He's also known as Adam, and is one of the nicest guys you'll meet, especially being as he is a fellow Transformers fan!

We initially decided to play 1500, but Adam mentioned he wanted to fit a defiler in so we upped the points. More models, more fun! We rolled off for mission and got Crusade, with 4 objectives. I won first turn, but then Adam stole the initiative! Damn! Deployment in the following pictures.



Check out Adams Forgefiend, how disgustingly good is this? Adams army was a treat to look at and the battlefield looked great with two painted armies on. More of this please!


 So the first turn, Adam advanced with his force, with his defiler taking the only shot, kiling two Space Marines and making the other 3 members of the unit to run. Ouch! Knowing this would be a threat if not taken care of I tasked my combi melta toting sternguard to try and take this out and in true form they were upto the task.


I think my shooting elsewhere was pretty lacking, and caused no other damage. Killing the Defiler did however get me first blood, good start!



The Death Guard silently advance once more, the Forgefiend targetting my vindicator and taking a hullpoint off, also stopping it from moving and shooting next turn. The Deathshroud shoot at the sternguard and gun down two with their combi-bolters, but luckily Typhus' physic test was failed and saved them from certain doom for a turn.

Both of Adams plague zombies meet an end too, one in combat against two combat squads, and the other to a lot of shooting to clear them off the leftmost objective.


The Death Guard sorcerer deep strikes down next to my rearmost tactical squad, threatening my objective. If I could not get through his terminator armour I would be in serious trouble next turn when he assaults... and assault he does! Having to challange my Sergeant, I decline so I can at least try and overwhelm him The sorcerer goes first, hits, but fails to wound! After shooting him and getting him down to one wound I need to cause one more to strike him down... and I barely manage it! I get two wounds and Adam fails one of the armour saves. 


My Thunder Hammer terminators storm out of my Landraider and assault the forgefiend, wrecking it easily. They then consolidate over towards the hellbrute in an effort to clear the objective of the vile Nurgle followers.



Adam charges the hellbrute into the terminators, and with help from a weakening psychic attack which takes my guys down to ST and T 3, the combat spills into my turn where I finally get enough penetrations to wreck it. Then comes Typhus! He and his Deathshroud bodyguard swarm into my Termies, Typhus challanging my Chaplain, Orneus Gyozo. Gyozo strikes Typhus with his power fist, making the Nurgle leader stagger back for a second but then he sweeps his sythe and kills my chaplain outright. Warlord point to Adam! Both of our terminator squads take each other out, leading the dangerous Typhus free to contest the nearby objective and sluaghter the combat squad nearby. I tried to pour firepower into him but he just would not die! 


A couple of vindicator shots onto the Plague Marines holding the objective in Adams deployment zone. Over the course of the two turns however one plague marine survives and holds the objective. Yet another nurgle follower that will not die! 


Elsewhere I'm able to capture the middle objective and still control my own in my deployment zone.


The game ends and I've won 7-4. Fair play to Adam, he kept going even though his dice rolls were terrible, its not often I feel sorry for a Traitor! He is a great opponent though, and has already asked for a rematch in the near future to claim glory for Papa Nurgle. Any time, any place!  Go check out Adams blog and youtube, linked in the intro for more about his Deathguard, they really are a treat to look at and he's an entertaining fellow on youtube!

One other thing, I'll be announcing the winner of my giveaway tonight, I've had some great pictures and new followers and you'll all be in the draw, so eyes peeled!

Wednesday, 20 February 2013

Temple of Skulls and Drop Pod

Well hows about another update? This time we have my drop pod, and some terrain... the Temple of Skulls! I've literally slapped the paint on the Temple of Skulls in a few hours, and its to a standard that'll look good on the table. Firstly though, the drop pod!


I really enjoyed painting this, and didn't expect too. Its got some really nice shapes to it, highlighting it in the same way as my Termies was nice too, I think it looks gritty and used. I've also added some weathering in the form of paint chips.


I think they look ok too, I'm not going insane with small ones too for a realistic effect, it was just as much an experiment as it was to adding somehting that looks cool. Its definately something I'll be doing to other vehicles in my force!



And here is the Temple of Skulls. I've been in a frenzy to get some stuff done so wanted a quick but effective way of getting this done, and I think I've pulled it off. The basecoat was a mix of a couple of old pots of chaos black and skull white, remember those names? I drybrushed the entire thing with skull white, then washed generously with some agrax earthshade, followed by some Baal red and then a little Nuln Oil to add some shading to certain areas. Skulls picked out with white, and the Chaos Star in the middle was basecoated with the old foundation paint, Iyanden Darksun.


I'm really happy with how its turned out, if I get some time I'll do a couple more details but I could not help myself adding a blood trail up the steps. Adds to the whole effect of it being a place of unholy worship. 

So there we go! My next update will unlikely be until next week, as theres a busy few days ahead. We have a mini tournament at club on Sunday, so I'll be sure to take pictures and perhaps even a little video footage... I know I've been promising this for a while but I swear it shall happen soon!