Showing posts with label plague. Show all posts
Showing posts with label plague. Show all posts

Friday, 17 May 2013

The Wrath of NurgleCommand...

After weeks of battling, NurgleCommand still awaits his victory against the Space Marines of the Evandalists. The challange was laid, 2k points! We rolled for mission, and got Big Guns Never Tire. This suited me, as I had 3 HS choices, Devastators, Vindicator and Land Raider along with three troops choices. Adam, had taken three too... Ahem.

Deployment!


Adam won the dice off and chose to deploy first. Three of the five objectives lay in easy reach for him which could be difficult for me to shift. My vindicator set up out of the way but ready to cover the middle ground where Typhus and a large number of Plague Marines stood. My scouts deployed in the ruins on top of an objective, hoping to last out with support from the dreadnought beside them.


First turn, and I find it hard to do much damage, the only bits of note were making his cultists panic and running back and killing 5 or six marines with t avindicator blast, almost killing Typhus but not quite. 


Defiler comes into play as does a Helldrake which torches most of my scouts, ouch! The scouts are then finished off by the Havocs on the hill controlling one of Adams onjectives. The Forgefiend whittles down my one tactical squad, so I bravely hide them haha.  Turn three and I get into trouble, Scouts are gone, and only two members of my one tactical marine squad are alive. Adam has three objectives and first blood, whereas I have just the one. I surge my termies, chaplain and libby out of the landraider to kill the cultists controlling the objective on my right flank. They duly do so, but Adams other squad of Havocs unleah a hail of heavy bolters, causing 5 wounds. No problem, they're terminators right? Roll five dice... five ones. YATZHEEE!!!Unfortunately that gets me nothing in 40k apart from an audience and a lot of laughter! Ah well, at this point I thought it was over, lets just play on to see what happens. In that I lose the Libby and three terminators, the forgefiend then kills my chaplain, and Typhus charges the remaining termies. This does not look good! However, I do get some luck.


Through the fire of my Land Raider, Vindicator and lascannon from my second tactical squad I destroy the forgefiend, one defiler and havocs who were controlling the objectve on the hill... that was useful! Legion of the Damned teleport in and get the attention of the other havocs, but I only lose a few. Tyhpus and the Termies kill each other in the same round of combat, leaving my two tactical squad members to run over and capture the objective on the right flank. The vindicator tries to launch itself forward to get in reach of the top objective in Adams deployment zone but is half an inch out, but my Land Raider claims the objective in my deployment zone.  


We count up the victory points and I've pulled off a win! We also realise that Adam took 5 HS choices, sly old Nurglitch fiend! This gave us great amusement though and added to the fun of it all. I really thought after turn three Adam was on his way to beating me, but I had an amazing turn 4 I think it was and managed to get back into the game. It was a really fun battle though and throwing those 5 ones was hysterical, although I don't want to make a habit of it again!

Tuesday, 26 February 2013

Special Guest BatRep!


Welcome all to another battle report, this time against a special guest! If you enjoy the evil odour of the Great Unclean one, painting Chaos Space Marines in a mucky green scheme, and your best friends are a bunch of flies, you will know Nurgle Command from his blog and also his youtube channel. He's also known as Adam, and is one of the nicest guys you'll meet, especially being as he is a fellow Transformers fan!

We initially decided to play 1500, but Adam mentioned he wanted to fit a defiler in so we upped the points. More models, more fun! We rolled off for mission and got Crusade, with 4 objectives. I won first turn, but then Adam stole the initiative! Damn! Deployment in the following pictures.



Check out Adams Forgefiend, how disgustingly good is this? Adams army was a treat to look at and the battlefield looked great with two painted armies on. More of this please!


 So the first turn, Adam advanced with his force, with his defiler taking the only shot, kiling two Space Marines and making the other 3 members of the unit to run. Ouch! Knowing this would be a threat if not taken care of I tasked my combi melta toting sternguard to try and take this out and in true form they were upto the task.


I think my shooting elsewhere was pretty lacking, and caused no other damage. Killing the Defiler did however get me first blood, good start!



The Death Guard silently advance once more, the Forgefiend targetting my vindicator and taking a hullpoint off, also stopping it from moving and shooting next turn. The Deathshroud shoot at the sternguard and gun down two with their combi-bolters, but luckily Typhus' physic test was failed and saved them from certain doom for a turn.

Both of Adams plague zombies meet an end too, one in combat against two combat squads, and the other to a lot of shooting to clear them off the leftmost objective.


The Death Guard sorcerer deep strikes down next to my rearmost tactical squad, threatening my objective. If I could not get through his terminator armour I would be in serious trouble next turn when he assaults... and assault he does! Having to challange my Sergeant, I decline so I can at least try and overwhelm him The sorcerer goes first, hits, but fails to wound! After shooting him and getting him down to one wound I need to cause one more to strike him down... and I barely manage it! I get two wounds and Adam fails one of the armour saves. 


My Thunder Hammer terminators storm out of my Landraider and assault the forgefiend, wrecking it easily. They then consolidate over towards the hellbrute in an effort to clear the objective of the vile Nurgle followers.



Adam charges the hellbrute into the terminators, and with help from a weakening psychic attack which takes my guys down to ST and T 3, the combat spills into my turn where I finally get enough penetrations to wreck it. Then comes Typhus! He and his Deathshroud bodyguard swarm into my Termies, Typhus challanging my Chaplain, Orneus Gyozo. Gyozo strikes Typhus with his power fist, making the Nurgle leader stagger back for a second but then he sweeps his sythe and kills my chaplain outright. Warlord point to Adam! Both of our terminator squads take each other out, leading the dangerous Typhus free to contest the nearby objective and sluaghter the combat squad nearby. I tried to pour firepower into him but he just would not die! 


A couple of vindicator shots onto the Plague Marines holding the objective in Adams deployment zone. Over the course of the two turns however one plague marine survives and holds the objective. Yet another nurgle follower that will not die! 


Elsewhere I'm able to capture the middle objective and still control my own in my deployment zone.


The game ends and I've won 7-4. Fair play to Adam, he kept going even though his dice rolls were terrible, its not often I feel sorry for a Traitor! He is a great opponent though, and has already asked for a rematch in the near future to claim glory for Papa Nurgle. Any time, any place!  Go check out Adams blog and youtube, linked in the intro for more about his Deathguard, they really are a treat to look at and he's an entertaining fellow on youtube!

One other thing, I'll be announcing the winner of my giveaway tonight, I've had some great pictures and new followers and you'll all be in the draw, so eyes peeled!