Showing posts with label adeptus. Show all posts
Showing posts with label adeptus. Show all posts

Wednesday, 22 January 2014

Batrep: Vs Dark Eldar


Here goes it. Aluns last game before heading off back to learn about Religion and why the Imperium really is the way forward (its true, he's thinking of doing Salamanders). Alun said he wanted something nice and juicy, and this would be his first game on his own with the Dark Eldar after the beating we took the day before down at the Crow Valley Crusaders. I wanted revenge for his fragility, he wanted revenge for... well being SAWFT!!! 2500k points per side, Hammer and Anvil deployment and the mission...
The Scouring. 

Alun won the dice roll to deploy and go first and so set up. I deployed my Krohmus Guard and failed to seize the initiative. Deployment can be seen below! I didn't pay much attention to Aluns deployment at all, I just made sure the two objectives in my deployment zone were nearby and that my units were in as much cover as was afforded to them. The Thunderfire set back in cover with the ruins bolstered. With nightfighting in effect, I'd get a nice 2+ cover save. Vindicator and Predator to my left would cover that side while my bikers and missile launcher devs covered the right. The Adeptus Astartes Stormwing would be in reserves, as would a Tactical Squad and Dreadnought in/on the Stormraven. The Legion of the Damned would also be deepstriking in the situation best suited to where I felt they were needed.


Alun kicked off by firing his Rangers at my Thunderfire cannon. And killing it. That hurt! One of my most dangerous units destroyed by some rangers, and it was first blood. My bikers were targeted and I lost a couple from a Dark Reaper barrage and Raider fire. my left most tactical squad also suffered a few casualties.

My return fire was pretty pitiful, only managing a hull point off a raider and shaking the Ravager so it would only snapfire in Aluns second turn.


Speaking of Aluns second turn, he managed to wipe out a tactical squad, claim an objective on the middle left, and advanced more with venoms and raiders. Vindicator had 2 hullpoints stripped from one of the razorwings, while the other cause some more tactical marines to die. I lost a few more bikes this turn and was left with the Chaplain, flamer and Chapter Master. My predator managed a bit more damage to a flanking raider but just stunned it, but then I was able to cause some real damage. Aluns advance with his raiders and venoms on my right flank had them lined up nicely, so the vindicator turned and unleashed a demolisher cannon shot, blowing up the venom  and destroying a weapon off a raider. One of the incubi died from the explosion too. The devastators, whose salvo last turn did nothing to a raider loaded up some flakk missiles and took aim at a razorwing, unable to blow it up but causing its velocity to be locked. The Chapter Master, gunning his engine unleashed an orbital bombardment upon the same targets,killing the other incubi and blowing the already damaged raider up too, some warriors dying in the wreckage. Having targeted the incubi my Chapter Master charged in challanging the archon. No wounds were caused however and the fight went on.


 Alun advanced with what he could, and another score of Krohmus Guard died. The Devastators were killed by venom fire, the Vindicator was finished off and the second tactical squad were also butched after frying some Dark Eldar warriors who were on an objective, the two survivors fleeing. Combat again was fruitless, so I hit and ran with the bikes ready to charge again in my turn. It was not looking good! 

Thankfully the Stormwing and Legion decided that turn three was the time to show up, and never had some reinforcements been so welcome! The stormraven flew in to the left, Tactical squad inside ready to gain vengeance for their fallen brothers. The Dreadnought surveyed the carnage below and readied its heavy flamers, Xenos scum would burn for the loss of its younger brethren! The stromtalons flew to the right, killing some warriors from one squad and damaging the other razorwing. The Legion materialised in Aluns deployment zone, landing near the 4 point objective in an effort to deny him these points. They were able to kill some Dark Reapers, and most importantly their exarch whose missile launcher had spilt much blood. The Chapter Master swept back into the Archon, and finally killed him. If he could survive the next turn he might be able to deny another objective to the Dark Eldar and keep me in the fight.


 Alas, the Chapter Master fell. Aluns Rangers spilt out of the ruins to claim the middle right objective, worth 2 points. The venom dropped his Warlord Archon and her Incubi retinue on my right most objective worth 3 points, along with some wyches that had survived the flames of my dreadnaught previously. I managed to get the tactical squad back to my other objective which was also worth 3 points, so at the moment the score was about 7-3 to Alun. Needing to carefully concentrate my firepower I thought carefully. After my Predator was able to kill a few incubi, the Stormraven would target the Archon with much of its fire power but the assault cannons would fire at the wyches on the objective. I fired two missiles and the multimelta, and lo and behold the Archon died, its Shadowfield unable to susatin the barrage. The assault cannon tore the wyches apart, and Alun had lost an objective and linebreaker. My surviving stormtalon concentrated its firepower upon the rangers, killing just three. Alun rolled his morale check, and they ran! Alun had lost the other objective, his warlord and no linebreaker, giving me the game in an incredibly close affair.


I honestly thought Alun had this in the bag in turn three. I didn't think my reserves would do much, and even though the Legion didn't kill much, they prevented Alun four points in his deployment zone. The Stormraven did well, as did the tactical squad inside claiming an objective which proved vital. Alun was unlucky to lose his Warlord, but I'll take that anyday, I was unluccky not to have done more damage earlier! Those Razorwing things are brutal, those missiles tore my Tactical sqauds apart, as did the splinter cannon fire. I didn't realise venoms had so much firepower either, my Devs had no idea what hit them! I was too aggressive with the bikes and let too many out on show. Had there been a few more later on my Chapter Master may have survived and cut through more Dark Eldar on the right flank, but we learn from mistakes. 

A great close game against Alun as usual and as fun as always. Til next time pointy ears!



Thursday, 26 December 2013

The Imperator

The Emperor class titan, the Imperator, is a beast of a war machine. Its the largest titan the Imperium can muster, and stands around the 180ft mark. When I first saw this immense beast I thought it was the greatest thing ever. Of course, looking back now having a castle on legs doesn't look quite so appealing anymore. If I were able to get into Epic I'd prefer battle companies, masses of tanks etc instead of the Adeptus Titanicus machines. This is the cover of Titan Legions, from around 1994-95.



Looking back, its bulky caste-like form looks aged, but as always theres still charm. Anyone who knows me knows of my thing for assault cannons, and the Imperator has a similar looking weapon called the Hellstorm cannon. How can that not look good? I was always intrigued by how the Plasma Annihilator worked, with its card sheet and tokens to see how powerful you could make its shot with a roll ever turn.



Why its upper middle cannon is turned sideways a little for, I have no idea. It looks bloody odd though.


And then you see updated artwork of the Imperator and the appeal comes back. The Pax Macharius Walks, by Zach Graves aka columbussage on Deviantart is a stunning representation of an older model whose concept can still stand the test of time. I highly recommend going over to Zachs deviantart as he has some amazing artwork based on the 40k universe. 

If GW ever were to re-release Epic and bring a new updated version of the Imperator out, I can see its castle/cathedral-like features being toned down a lot, in favour of a more stronghold styled base bristling with guns on a pair of heavily armoured legs. I'd love to see a new Epic happening, and with a new found respect for titans a remodelling of these behemoths of war would be right up my alley.


Saturday, 18 May 2013

Fulgrim: High Res Image


Since the release of Angron, 40k and Heresy addicts have been awaiting the release of the next release in the line of Primarchs, Fulgrim. I thoroughly enjoyed The Emperors Children book, especially the relationship between Fulgrim and Ferrus Manus. With the Forge World open day we finally have a proper look at Fulgrim himself. I'd seen some posts on facebook but the second pic down was a smaller resolution, so if you open it up in a new tab/window you can see it in a nice high res format. Looks stunning I must say, and I may be tempted to pick him up!




I'm really digging the base too, like Angron its a little mini-diorama in itself. I'm curious as to whether they may do a 'duel' base for when they release the Iron Hands Primarch that makes it look like they're battling each other, would work well perhaps!

Heres a colour picture too!



A couple of other pictures I've seen from the FW open day, the Istvaan Massacre battle and also some new Mechanicum units...




Friday, 11 May 2012

Club Showcase part 3

Part 3 of Tredegar Wargames Club showcase is here! This post is all focussed on Owains mini's. Owain has a blog which you can find right here! As you can see the lad has some nice looking models, so I'll let you get your eyes into them.

 Wurrzag Orc Shaman
 Severina and Sevora Devout from Inquisitor
 Adeptus Arbites
 Slaanesh Noise Marines
 Lucius the Eternal

Slaanesh Chaos Lord/Sorceror. 


Previous club showcase posts can be found here for part 1, and here for part 2.