Showing posts with label tau. Show all posts
Showing posts with label tau. Show all posts

Friday, 17 October 2014

Decep'Tau'cons: Battle Report

So last club night, Shaun arrived with his Tau'formers in his personal transport. This awesome little in progress army are based on the Farsight list of the Tau forces, with all the paint schemes based on Transformers. If you don't know already, I love Transformers, and my old Tau army was based on another awesome cartoon and toy line, the Teenage Mutant Ninja Turtles... it seems the Tau are well suited to all things good in the eighties! 

Shuans exact list I'm unsure, but he had 3 crisis suit teams, one with his Starscream warlord, 3 broadside teams, 2 with all missiles and skyfire one with railguns, all with marker drones. Also included were three Riptides. This made it 2000pts.


Above you can see Optimus Prime, Cliff Jumper, Jazz and Bumblebee, along with the soon to be riptides of Megatron and Galvatron. 


 Starscream with bodyguard, and some of the Constructicons.


When Shauns finished the army I'll be getting him in to do a nice photoshoot of his force, along with his Imperial Fists. 

Back to the batle, my list consisted of a lot of grav guns, bikes, and a stormraven with chapter master and honour guard. I also took a Callidus assassin, although the vindicare was tempting.... I was able to set up first, my bikes as far foward as possible (then scouting ahead) and everything else ready to pounce. 


In typical Kev shooting, I miss with an awful lot of dice. 20 grav shots, I only hit with half.... that shout have been one dead riptide but has three wounds left! Another 9 shots at another along with bolters from a bike squad strips one down to just one wound, and the other loses 2 wounds from my second bike squads gravs. The scouts are out of range, the assassin kills a couple of drones and thats about it. Not a good first turn!

In return Shauns firepower is tremendous. Missile pods galore, bikers die in droves and the battle looks over not long after this! I try to damage a riptide in combat, but do nothing, the Legion of the Damned arrive, kill a broadside and some drones but then in turn die themselves from loads of firepower. Shaun, I think feeling sorry for me deepstrikes his warlord and promptly scatters and rolls a one on the mishap table... which was jolly nice of him! My scouts do well holding off two crisis suits in my deployment, and the sternguard do well to survive a few turns also.
 

Stormraven turns up and gets blown out of the sky, chapter master and one honour guard surviving. Not good! I was hoping to get him in combat with a riptide, alas it did not happen. Khan however did kill the Optimus Prime riptide with his instant death sword, which was a nice moment! 


In the end I'm almost wiped out, tactical objectives not being very friendly to me, although not as unfriendly as those bloody Tau! I think a better first turn would have helped, but its tough seeing a way to beat this list fair play. I'll no doubt have to try again, I've got a challange and I want to beat it! I think the vindicare would have been a better choice, he could have stayed far back and wounded suits from afar, the callidus, while in theory could have destroyed the Tau in combat, getting into it isn't easy. Overwatch will hurt a lot! 

Have you guys played a list like this? What tips would you have? 


Saturday, 26 April 2014

Warhammer World and Battle Brothers

So today, I got the chance to go to Warhammer World with some of the Crow Valley Crusader lads, namely Byron, Shaun, Chris... And Mike. Bah Mike! He's never seen the Animated Transformers film, what a dork! Anyways, enough with why I want to beat him into a pulp, about today!

We got to Warhammer World unable to book a table due to an event. We took some minis up anyways just in case but to be honest, even without playing we had a pretty good time. The following images follow the day roughly, from the always must see trip upstairs in the miniature hall to bugmans bar for food and then I got the chance to chat and take some pictures of the Battle Brothers event. More on this later!

















Its apparant that I'm either a Space Marine or an short Ogryn. I'm about the same height as this fellow and just as dangerous... although I need sleep a hell of a lot more!


Quality Jib Capture no.1






I was never a fan of these outrider bikes until I saw this amazing army today. They look so much better in person and I wouldn't mind getting one for a chapter master conversion... thing is you can only get three and its £45! Ouch. I love those attack bike conversions too. The chap who had this army was a great guy to chat too, he was telling me how the Battle Brothers events are always a good time and that he and his team mate had just lost against an Eldar/Dark Eldar coalition. 


And I think he meant these. I'm pretty sure just before I'd gone back into the gaming hall I chatted to this team, as they said they'd just won a close-ish game with Eldar and Dark Eldar. Stunning armies too, look really effective and I like the ying yang effect and backwards role. The Dark Eldar are the lighter colour and the Craftworld are much darker. Stunning armies! 


 

These Tau were really nice too, unmusual colour scheme and this picture doesn't do them justice!


Game of Thrones references are always good by me, especially when Hodor is mentioned. HODOR!


This was incredibly. A Necron monolith made to look like a sand castle. I don't know what to think! In one way its just too bezerk... but in another way its genius!



Quality Jib capture no. 2


I'm not even sure... 





These were also stunning, some amazing freehand work on these!





When a Titan needs its big bro....




Quality Jib Capture no.3


So today was a great day, I got some bits ordered for Bam and Alun from Forge World and the lads bought plenty themselves. I'm keeping my money back as I'm looking to start an Imperial Guard/Astra Militarum army. I've got a Banewolf almost finished and five more Cadians to do, and I've also sorted out a trade with a nice bloke swapping my Tau for some Guard bits, including the new Dex' and some other goodies. Looking forward to adding more to it! We're hoping that the next time we go to Warhammer World it'll be a joint trip with the Tredegar Reavers and the Crow Valley Crusaders, and have some nice chunky games. I also really want to organise a huge tank battle, will have to see how viable that is! 

One of the things for me though was seeing just how nice everyone was in the Battle Brothers event, and its made me really wanna have a go! Also playing against fully painted armies would be amazing, there were some stunning forces up there and to see them on the other side of the table would be a treat. Perhaps next year!

If you're in any of the images above or your models are, just leave a comment and a link if you wanna pinch it!

Tuesday, 11 June 2013

New Eldar vs Tau Batrep! 2.5k

Eldar vs Tau Batrep, plus a little more action from Tredegar Reavers Monday night!

And so my pointy eared friend Alun has picked himself up the new Codex Eldar, and challanged the Tau of my caste, the Tee'emen' Tau to a game. 2.5k, which was courageous considering the 3 hours we had to play and set up! We rolled for mission and got the Scouring, I only had two units from fast attack but 5 troops, so I'd have some chance even though none were that protected. Alun won the roll to deploy first, so I set up to counter this. I then stole the initiative!

Aluns list was this.
Farseer - Singing Spear, Runes of Witnessing
10 Warlocks
Illic Nightspear
10 Dire Avengers - Exarch with power weapon and shimmershield
10 Rangers - upgraded to Pathfinders due to Illic
10 Fire Dragons - Exarch with Firepike and Fast Shot - attached Wave Serpent
6 Striking Scorpions - Exarch with Scorpions Claw, Crushing Blow
5 Dark Reapers - Exarch with Tempest Launcher and Fast Shot
Aegis Defence Line with Quad Gun
Succubi - Agoniser, Haywire Grenades
8 Kabalite Warriors
9 Incubi - Klaivex with Demi-klaives, Onslaught - attached Raider with Dark Lance

Mine was...
Tau Commander
Ethereal
Fireblade
8 markerlight drons
10 pathfinders
Riptide
10 firewarriors
10 firewarrios with devilfish
2 x 6 of firewarriors
10 kroot with shaper and Krootox
3 crisis suits
2 x 6 stealth teams
 2 hammerheads, one with Longstrike
broadside

I think thats it anyway! 


 My first turn consisted of very little moving, and making sure the Dark Reapers died. These worried me the most as their firepower can damage some of my important elements of my army. Many units worth later, and they're dead. First blood! The rest of my fire kills off 7 warlocks accompanying the farseer, leaving just the farseer himself and 3 warlocks. Not bad! This would stunt the psychic powers a little.


No Dark Reapers!


The next two turns sees some fire dragons disembark out of their wave serpent, and taking three of my stealth team out situated nearby. Unable to kill many they then take four wounds off my riptide the next turn... yikes! My pathfinders also come under fire from the advancing dire avengers and fail a morale check and run off, thats no good! My Riptide fires a heated Ion Accelerator shot at them, but due to the shimmershield invun and the Farseers Fortune only one dies from the riptide and a couple of fire warrior squads. Thats harsh! My other stealth team on the left flank continue to harrass the enemy, cutting down a couple of scorpians lurking behind an aegis defence line. 


My allies fail to arrive, a Crisis team and a Kroot squad, but Aluns Dark Eldar allies come on and make an impact after I'd finally managed to wipe out the Dire Avengers, but it took a lot of firepower! Incubi burst out of their raider and charge into a Firewarrior squad with my ethereal, killing them easily. I manage to whittle them down, but due to Fortune once again there are still five... Eldar are hard to kill if they get that! Elsewhere our vehicles don't do an awful lot. Aluns vehicles fail to hit anything, and mine don't do much wounding. 

After being left with one wound, the riptide manages to kill one of the fire dragons and charges into them, hoping to squish them both. Alun rolls overwatch... 6 6. One fails to wound.. but I fail the invun on the other and the riptide goes down... bugger! The dragons then charge into a 6 man fire warrior squad, but my crisis team arrive, kills one and the other tries to run, but I luckily catch him and he's dead. Meanwhile at the four point objective in the middle of the board the surviving incubi issue a charge, but due to my Grav Inhibitor drone he fails it and doesn't make it into combat. We have to call the game there, and Aluns incubi are a hairs breadth away from the 3 inches they need to be withing the objective, Alun suggests rolling to see if they're within range and loses the dice roll, giving me a win. However I prefer to call it a draw, as we don't know how the fifth turn would have turned out and it was a pretty close affair, I can let the tiniest of measurements get me a win! 


I thought I'd get Aluns take on the new Eldar Codex so he sent me this... 

"Well, as always, finding the correct synergy is key still in the Eldar codex; as an example, losing my Dark Reapers in the first turn severly hampered my initial plan, as that part of the synergy was lost. However, if you build your list correctly, you have what I would call a 'supporting synergy' - meaning, despite the loss, I still had enough potential to come back. Psychic powers are impressive to say the least, the only downside was that you have roll; so much for being the greatest psykers, eh? Though, one of the best part of the powers is that they now work on -friendly- models; no 'Codex: Eldar' nonsense, just friendly. This helped immensely in regards to helping my Incubi survive (I took Dark Eldar allies, who aided to the synergy outstandingly). I wouldn't even say I took a competitive list, but it was a 'strong' list in the regards that it could still do feasibly well; plus, it showed that you DON'T need a Wraithknight to win your games if you use Eldar. But, first thoughts? Great codex; I'm looking forwards to using some of the other units that I haven't tried, such as the Phoenix Lords (though only in large games) and maybe the new fliers and Wraith units at some point."

Fair play it was a great game, and the new Codex gives the Eldar some great little tricks to use, particularly good are the Striking Scorpians, even tho they played little part in this battle getting infiltrate and move through cover is amazing! Hopefully I'll have some more games against them soon. 

Onwards, and we have Louis and Jordan with an Imperial Guard and Space Wolf combo against Chris and Andrew who fielded Khorne and Nurgle lists. I've no idea who won but it looked absolutely brutal!


Also being played was No Quarter, the pirate game Huw has created. 


Please watch your eyes as miniature nudity is coming up! Huw has sculpted all of these and cast them himself, the dirty little bugger! They look hilariously good though!


More ingame action


Yes, a lot of shenanigans go on in this game, STD's are pivotal!


More action happening this time indoors, here we see two floor plans for buildings. 


Watch your eyes...


Well, I can't even comment on that guy! If you're intrigued with No Quarter Huw has set up a page on facebook... Scurvy Dog

Go have a look! I'll be back soon with some more goodness, so see you all again!