Showing posts with label raven. Show all posts
Showing posts with label raven. Show all posts

Wednesday, 20 February 2013

Review: Death From The Skies

So my copy of Death From the Skies has arrived, and what follows are my thoughts. Theres been a fair bit of controversy around this by it being Direct Only, so lets see exactly how much it matters.

The first thing you notice that makes this different to the other releases in the 40k collection so far, is that its softback. Yes, the book bends! This matters little but it did catch me by surprise


Theres not an awful lot in here in relation to artwork, although it is nice to see this Helldrake illustration in a larger format than it is in the Chaos Codex. We already know this book is a compendium, so don't expect anything original.  The photography is pretty good too, some nice compositions and angles but again, I don't see much original.


So when the Stormtalon and Ork jets were released, there was an article in WD featuring a Necron, Ork and Space Marine campaign. Thats here again, although it feels a little larger and not having that WD to had is hard to compare. If you havent seen this already you'll enjoy the read however. What follows this are 4 new missions that take flyers into mind. Theres some nice ideas here including a couple of different deployment zones that I'll look forward to trying out. One mission, 'Scramble!', has the defender nominate 3 landing spaces or 3 skyshield landing pads where 3 flyers are given for no points cost, and these are grounded.You launch these flyers depending on the roll of a 6 or more, by adding the turn that you are on. The attacker gets D3 VP's bonus for each of these that are destroyed. Sounds like a great laugh, and reminds me of a battle report from a few years ago between a drop-podding Black Templars army and an Ork army that was set after the Armageddon campaign in WD.


So the missions are a great little addition. The rules for dogfighting are also included from Crusade of Fire, and should be a good laugh if you have a number of flyers to try them out. While there are no new flyers in here, it does mean that now my Space Marine chapter can take Stormravens.

This is a good feature, and having bought one several days ago I'm looking forward to putting it together and using it on the field. The only difference I can tell so far between the vanilla SM's and the BA's Stormravens is that the missiles vary a little. While both are ST8, the BA's are ap1. The Codex Marines are ap2, but are concussive. Minor difference, but it seems like a useful weapon. Stormtalons are now 10 points cheaper than they were originally, which is a good thing as they were'nt used that often, even though I love using them! The book also features the rules for the other flyers currently in the game, its just a pity they couldn't fit a new one or two into the book. 

Overall thoughts then.... Is the book worth £20? This all depends on how much of the material you already own. If you don't have the WD with the rules for the StormTalon and Ork jets in then you get the rules for these plus a story revolving around three armies and their flyers. If you already have these, you're paying £20 for slight changes that lets be honest, shouldn't cost that much. Why they couldn't put this update into a WD or on a PDF on the GW website I'm unsure, but it would have been a nice gesture to try and balance the feeling a lot of people have against Games Workshop. The GW online store has some bundles where you can buy multiples of flyers, but these offer no savings over buying them individually. Why not do these bundles and throw the book in for free? Come on GW, give the customer something back! 

Its a nice little book that will add to your games if you're an avid pilot in the skies of 40k, but you will feel its overpriced for what it gives you.

Sunday, 17 February 2013

New additions and Giveaway!

So Death From The Skies has arrived rather quietly from Games Workshop's side of things, although we've known it was coming for a couple of weeks. I'm incredibly intrigued about the rules for flyers, and of course being a Codex Space Marine player I'm rather excited about the Stormraven being available for my Evandalists. Which is why...


I've got one for myself! Many thanks to Nurgle Command for his heads up that on the Hobbycraft Facebook page you can get yourself a 25% off voucher, so I indulged in this lot=] 


I've had a flick through the painting tanks book, and theres some great tips in there I'm looking forward to trying. I grabbed myself and Bam some spray, he wanted some white for his Orks, the Temple of Skulls and some woods to add some variety to our gaming tables at club, and of course, the Stormraven. Working out the price I paid just £31 for it instead of the hefty £50 at GW, amazing! Cracking deal fair play so head over there now as the offer lasts until the 24th I believe. Special thanks to my lady for taking me to pick these up!

The giveaway winner will be announced on the 26th of February, I've had some great entries so far so please keep them coming! Photos of you and your favourite miniature from any game or system to be emailed to vandalworks@hotmail.com

£20 GW voucher to be won so get on it!

Tuesday, 4 December 2012

Blood Angels vs Space Marines BatRep 2000pts

So being a little late this week at club we pretty much got right into the game. I took a fairly different list this week. This is a rough list...

Captain on Bike, + 5 bikers and attack bike
Chaplain leading a tactical squad
2 other tactical squads, one in rhino
3 dreadnoughts, one in drop pod
2 dev squads, one all missile launchers and one all plasma cannons
storm talon with typhoon missile launcher

Mikes Blood Angels list is roughly...

Dante and 5 sanguinary guard
8 assault marines
10 death company in rhino
tactical squad
devastator squad, 2 plasma 2 lascannon
baal and autocannon predators
dreadnought
stormraven with 5 assault terminators

Mike won the roll off to deploy and go first, then I set up. I went for a static left flank and centre, and the right would advance aiming to take out the dakka pred. Otherwise we'd see what happened!



First turn, no first blood but a couple of models killed either way. I glanced the baal and DC rhino twice each but couldn't get the first blood, but if I could weather the second turn of incoming fire I could pick one of those off to get a vital bonus point!


Mikes storm raven comes in and adds fire against the bikes and devs but fails to really do anything. Mikes assault squad manages to make an 11" assault into my central tactical squad, and a combat erupts! In my turn, I'm able to destroy the Baal and the DC rhino. First Blood!


Also in my second turn, my bikers advance even further and fire all their melta weapons at the dakka predator, and promptly blow it up. Another victory point! 


Ouch! As you can see in the following pic, the assault termies come out of the Storm Raven and slam into my tacitcal squad... this won't last much longer! The Tactical squad makes it to my turn with just a sarge and chaplain left, but then they can hold on no longer. I start losing more too, with my dread dying in the centre of the field.


My storm talon comes on and shoots at the devs. I manage to kill 2, but they hold firm. As I mentioned the assault squad and termies butcher my chaplain and tactical squad and consolidate towards my left flank. My bikers advanced again however and melta spoke death to the dreadnought, melting it to slag. For their efforts however Dante is finally able to enter play and charges them with his sanguinary guard. My captain challanges Dante who accepts, and a very close fight erupts between the two Space Marines heroes! The bikers however are unable to hurt the sanguinary guard and all bikes are killed after two turns of combat.


 Last turn heroics needed! At this point neither of us knew the points, so we kept fighting and decided to count up after the battle ended. Mikes 3 assault troops leapt into my left most tactical squad, but overwatch took one out and then I killed another without a loss. The sarge retreated, and Mike was able to save himself a point as his last terminator charged in. In my previous turn I'd shot at his termies with a lot of firepower and killed four... So close! The termie however misses with all but on attack... then rolls a one to wound! I failed to penetrate his armour however until my dreadnought stomps in and deals the fatal blow. Termies killed! 

I'd manage to whittle down the death company slowly but there was a couple left, so a vp denied. Dante and my captain was a close fought fight however, and the game ended with them still fighting. Captain Torgeaz had 2 wounds left, whereas Dante had one. Turn 5 was the last however, and we counted up victory points.


Counting up the points I'd won 7-6, first blood proving crucial! We knew it was a close game as we were playing, but that was incredible, I really like not knowing until after the battle and it proved an entertaining affair. Heck of a game fair dues, Mikes getting to know his army fairly well.

Elswhere at club a game of Gorkamorka went on, but I have no idea what happened apart from hearing much laughter from the table... must have been a good time!

Sunday, 27 May 2012

Thoughts on the Stormtalon

So the fliers have officially been announced and the models showcased. Its hard to get a real grasp of the Stormtalon until a game has been played with one, which I do intend on doing. First things first though, aesthetics.

I'm unsure as to how much these fit on with the current range of Space Marine vehicles. Its influened by the Stormraven obviously, but theres just something lacking for me about why it doesn't quite work. The Stormraven is markedly different but does have design details in common with other vehicles, such as the assault ramp, and the overall aesthetic of it looking like a baby Thunderhawk. But this just looks a wee out of place. I'm hoping someone covers one in chevrons so it'll look like a bee.


The side view shows the underneath boosters, which I do like, and also shows off the tail better. Its funny though how the Ork fliers look more aerodynamic than the Space Marine flier. 

Rules wise its quite an interesting prospect. AV 11 all around, which makes it a little more durable than landspeeders, getting them shot at by boltguns and suffereing glances isn't fun. Points wise its 130 basic with TLAC and TLHB, which isn't too bad when you factor in the great speed it has at its disposal and its ability to escort a unit. The Skyhammer Missile Lancher also seems like a nice prospect, 60" range givesit the ability to fire on most points of a battlefield if it somehow isn't fast enough to get there to use the assault cannons. Money wise, at £27.50 I don't think thats too bad when its a similar size to a dreadnought and in game terms costs more too. I'll be getting one on release and hopefully get a game in soon after to share my thoughts. 

(images from Games Workshop)